If anyone remembers (because I did not), “Shadow of the Colossus” already came out once in 2006. Now in 2018 “Shadow of the Colossus” developed by JAPAN Studio/Bluepoint Games and published by Sony Interactive Entertainment, comes out, again, tomorrow Feb. 6 for the PlayStation 4.
Releasing a game twice is obviously redundant but there are reasons to do so. Some of the reasons I can think of off the top of my head are using nostalgia from a game’s success to get more money from players or because graphics technology has improved.
I hope this upgraded “Shadow of the Colossus” is only being made because of better graphics. I know that is not true because a company must make a profit, but it is nice to think that was the main reason for remastering this game.
Remastering a game does not mean reimagining or changing the story or the main mechanics that made the game great. Remastering is just an upgrade of graphics, sounds and general life improvements to a game.
“Shadow of the Colossus” for those of you who do not know (I didn’t before I researched for this article) is a game about finding 16 massive stone creatures called Colossi spread out across the Forbidden Land and killing them, so you can harness their power to revive your girlfriend. You accomplish this feat as Wander, with only his trusty horse Agro, a bow and a sword.
I cannot name a single game that I have played that does not feature in between boss enemies. In “Shadow of Colossus,” having no extra enemies to fight is not a bad thing. Having nothing else to fight beside the Colossi leaves the player to enjoy the sights and sounds of the epic rolling landscape as Wander and Agro traverse the Forbidden Land. The earlier rendition of the game had this great scenery but not to this grandeur.
One of the wonderful mechanics of “Shadow of the Colossus” that I find interesting is how the game lets you think before acting. Each Colossi you meet will have a unique way of defeating it. Before going in to fight a Colossus, you will have time to watch how it moves and acts, so you can plan your attacks accordingly.
“Shadow of the Colossus” has a great story and a beautiful landscape to explore. Even though it is devoid of other enemies to fight this does not take away from the games playability. It is well crafted, and the overarching quest is beautifully tragic. This game has been out for 12 years but now that it has been updated it can be more widely enjoyed by players new and old.