‘Freeman Guerrilla Warfare’ releases new update

Endgame invasions, new weapons and future modding in new update

KK GAME STUDIO | PHOTO COURTESY
New update brings with it three new weapons.

KK Game Studio has once again come out with a wonderful new update for the strategic “Call of Duty” which is “Freeman Guerrilla Warfare.”

This new update has brought some fun new features and quality of life improvements that make the game just that much more enjoyable. This update came over the long weekend and seems to be one of the more successful updates “Freeman Guerrilla Warfare” has incurred.

Ragdolls are back

What sandbox game is complete without ragdolls?

After taking the physics out of dead soldiers due to them spasming and stretching to fill the game’s skybox, KK Game Studio has re-released ragdolls back into the game. From now on, enemies/allies have the chance to fall over and not be so rigid when they are killed.

Massive endgame invasion

After annihilating or allying oneself with the factions of the island of Cherniv, a powerful new enemy will launch an assault in an attempt to crush the revolution. This new faction is known as “Alpha Force” and seems to be willing to give one last fight for Cherniv.

Auto resolve

If the odds are in your favor, then auto-resolve is the new best thing. Now, when a battle erupts between you and another army, a strength bar and the option to auto-resolve appear.

This allows for quick dispatching of smaller weaker forces without having to waste time destroying them in a proper battle. However, if the opposing force is stronger, then this function is best to keep away from unless you are feeling lucky.

Interactive tutorial

The new tutorial will help green players, as they learn about the island of Cherniv and how things work.

Three new weapons

More weapons are nothing to complain about in a game where having more guns gives a distinct advantage. The Uzi, Thompson and M4A have entered the battleground.

Uzi (a personal favorite)- This small machine pistol allows for rapid-fire with little regard for accuracy. Just aim it in the general direction of the bad guys and hope.

Thompson – This early submachine gun has a nice mix of a quick-fire rate and decent accuracy. A very safe choice for the professional soldier.

M4A- This magazine filled assault rifle can fire in a single, multi or fully automatic mode. It provides the best accuracy and versatility of the new weapons in this update.

Smoke grenades

Usable smoke grenades came out in update 1.0. but they did not work. Thankfully, they now can be used to obscure the battlefield in thick smoke, providing cover for allied troops.

Arms

The clothing worn by your avatar now appears when you hold a weapon in your outstretched hands. This reminds you that you are wearing a shirt while filling enemies with lead.

Quick squad selection

Now it is quick and easy to select and order friendly squads to perform an action. Using the F1-F8 keys, you can select the corresponding squads on the battlefield rather than clicking on them individually on the map.

Wrap-up

There are a host of new bug fixes and optimizations that have gone into this update, but the features are what steal the spotlight. However, the biggest feature that is mentioned, did not come out with this update.

KK Game Studio is currently working to get modding tools into the hands of players who want to create their own soldiers, factions, weapons, etc.

Hopefully, this will be released in the next update so players can begin to customize the game to fit their playstyle.

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