Bethesda and Beta Done Right

BETHESDA | Photo Courtesy
‘Fallout 76’ is the company’s most ambitious undertaking.

To help drive up interest as well as revenue, Bethesda has announced the date of its beta for “Fallout 76.”

Starting Tuesday, Oct. 23, fans of the “Fallout” series can play the beta and test out the game before the official release Nov. 14. The beta will only be available for Xbox One owners at first, with PlayStation 4 and PC players gaining access Oct. 30.

A beta release is way for a game company to increase speculation and add money to their wallets.

There is another reason companies release earlier versions of their games to consumers that is not as lucrative, but helps in the long run.

Companies release these game betas a little early so they can understand what further improvements they can make to the game and learn what players want from them in the future. Betas are extremely useful tools a game company, like Bethesda, can use to measure the interest in their game and how to increase that interest.

Unlike Electronic Arts and their beta for “Star Wars Battlefront II,” Bethesda has a reputation of being less greedy and as a company that tends to listen to players. Based on their history, gamers can expect Bethesda will attempt to fix any problems with the game before its release date.

One thing that has been the driving force behind the excitement for “Fallout 76” is where it comes from. Bethesda is a company known for their amazingly wide open and traversable maps. This means the mountain or building in the distance is climbable and not just a set piece to admire with longing.

Bethesda is known for telling epic, single-player stories where anything is possible. “Fallout 76” promises all of that, but what is different compared to all the other Fallout games is that “Fallout 76” leans toward a massively multiplayer online (MMO) style of gameplay.

Most characters that will populate the world, excluding monsters and non-playable characters, will be actual players playing the game. Going down a route like this, by a company without much experience doing so, is a very ambitious thing to do.

If this does not work, the company will have wasted a lot of resources. But if “Fallout 76” is a success, then Bethesda will have tapped into a new market of players who enjoy the online experience they have to offer.

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